Firstlight Orchid Cases for everyone, Sluiceboard Climb and Waxhouse Sundown once a free account is open, and the full rules set out below.
Firstlight Orchid Cases is open to everyone: spin it on the home page or on its own page with free play coins. There is no name, email or password to give and nothing to tick.
Sluiceboard Climb and Waxhouse Sundown ask for a free account, and Hesper’s form holds four things: a nickname, an email address, a password and a tick to confirm you are 18 or over. Card, address and phone number are never asked for, since the orangery charges for nothing. The account serves two ends: coins and progress keep until you return, and only adults reach the games. One press of the button on your account page removes it, contents and all.
Your first balance is 100,000 free coins, topped with any winnings from Firstlight Orchid Cases in this browser. After that your balance, level and missions are shared across all three glasshouses. The coins are virtual, so no one can buy, sell, withdraw or exchange them for anything, and a win has no real-world value.
The orangery has no in-app purchases and not one payment page.
Five reels and three rows in every glasshouse. Wins are counted left to right, from the first reel across neighbouring reels along fixed paylines. Each line receives an equal share of your stake. Paytable values are multiples of the line bet, with one exception, the scatter, paid on the total stake. A line pays only its highest win.
| Bonus under glass | What the night round does | Glasshouses with it |
|---|---|---|
| Tumbling reels | Winning symbols disappear, those remaining sink, and fresh ones fill from the top. Each win further down the chain pays more: x1 on the spin, then x2, x3, and x5 for every tumble after that. | Waxhouse Sundown |
| Stepping multiplier | In free spins the multiplier can only rise, and it stays up until the round is over. | Sluiceboard Climb |
| Locked-wild respin | If a paid spin shows a wild but no win, every wild locks in place while the remaining positions respin free. | Firstlight Orchid Cases |
| Last-reel respin | A losing paid spin showing two scatters earns reel five one extra free turn, looking for the third. | |
| Free spins with each win doubled | The least complicated bonus: three scatters start free spins, and during them each win is doubled. |
Each reel holds a fixed strip of symbols. For every spin your browser’s random number generator selects an independent random position on each strip. Nothing earlier shapes the next spin, and nothing reacts to your balance or your playing time.
Each game’s own code is run for millions of spins to measure its return, hit frequency and feature frequency, and the paytable shows the results. They concern the free coin games under this glass alone, and no real-money game at all.
Orangery After Dark lets in adults aged 18 or over, and nobody younger. Every glasshouse plays on virtual coins of no monetary value, coins that can never be bought, sold, withdrawn or exchanged. Nowhere in the orangery will you find a counter selling coins or a payment page; no prize of real-world value is offered; and success here does not imply future success at real-money gambling.
For free, confidential help with gambling: National Gambling Helpline 0808 8020 133, open every hour · BeGambleAware · GamCare · Hesper’s note on playing in proportion